Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
https://www.exploit-db.com/exploits/1750
https://exchange.xforce.ibmcloud.com/vulnerabilities/26264
http://www.vupen.com/english/advisories/2006/1676
http://www.securityfocus.com/archive/1/433349/100/0/threaded
http://www.gentoo.org/security/en/glsa/glsa-200605-12.xml