Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value.
https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A10554
https://exchange.xforce.ibmcloud.com/vulnerabilities/35088
http://www.vupen.com/english/advisories/2007/3628
http://www.vupen.com/english/advisories/2007/2339
http://www.securityfocus.com/bid/24658
http://www.redhat.com/support/errata/RHSA-2007-0841.html
http://www.redhat.com/support/errata/RHSA-2007-0605.html
http://www.kb.cert.org/vuls/id/770904
http://www.attrition.org/pipermail/vim/2007-October/001841.html
http://service.real.com/realplayer/security/10252007_player/en/
http://securitytracker.com/id?1018299
http://securitytracker.com/id?1018297
http://security.gentoo.org/glsa/glsa-200709-05.xml
http://secunia.com/advisories/27361
http://secunia.com/advisories/26828
http://secunia.com/advisories/26463
http://secunia.com/advisories/25859
http://secunia.com/advisories/25819
http://labs.idefense.com/intelligence/vulnerabilities/display.php?id=547