Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.
http://www.unrealircd.com/txt/unrealsecadvisory.20090413.txt
http://www.securityfocus.com/bid/42077