CVE-2021-26825

high

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

References

https://github.com/godotengine/godot/pull/45702/files

https://github.com/godotengine/godot/pull/45702

Details

Source: Mitre, NVD

Published: 2021-02-08

Updated: 2024-11-21

Risk Information

CVSS v2

Base Score: 6.8

Vector: CVSS2#AV:N/AC:M/Au:N/C:P/I:P/A:P

Severity: Medium

CVSS v3

Base Score: 7.8

Vector: CVSS:3.0/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Severity: High